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MAP DOWNLOAD + CHANGES

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Post  Skulesta Fri Jan 21, 2011 12:56 am

Is there a download link to the newest version or not?
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Post  thomaske Fri Jan 21, 2011 8:58 pm

7.1 is the newest version atm

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Post  Admin Sat Jan 22, 2011 8:39 am

7.2 changes

sludge monster/treebeard now appear after 15 mins, every player in killing team gets 1000 extra gold
intelligence melee hero for sentinel
new map picture

map: http://www.epicwar.com/maps/160024/

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Post  Admin Sun Jan 23, 2011 8:47 am

7.3 changes

luna - 50% to be named thomasken
supercreeps - bonus gold lowered to 500
fixed some solo/team draft bugs
sheeping dispel - duration 0.8/1.2/1.6 -> 0.8/1.4/2.0 secs
homing missile - bigger aoe

team oriented spell modes:
full sets - blue/pink are captains and get to choose from 2 sets of skills for whole team
partial sets - same as previous just selection is splitted into 1/2/3 skill + ulti

other modes:
no towers + only supers

map: http://www.epicwar.com/maps/160165/

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Post  Admin Mon Jan 24, 2011 11:56 am

Dota TL Rumble 1.2

- same as 7.3 + creep sending mode

map: http://www.epicwar.com/maps/160247/

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Post  Admin Sat Jan 29, 2011 9:25 am

7.4 changes

bugfixes:
added option to turn off antibackdoor when selecting other towers than normal
lucent beam bug when it could do bonus dmg/owl before spell is casted
diabolic edict bug when it could trigger snowballs and some other spells

adjustments:
paralyzing powder - 100 -> 80 mana
force push - cast range 600 all -> 600/750/900
high voltage - damage 120 -> 135
superman - aoe 320 -> 400
tornado - remade into twister, read down

new skills:
twister = Summons a deadly twister that destroys nearby trees and catches enemy units in 300 AOE. Catched units becomes temporary invulnerable. When twister dies units stuck inside takes 60/120/180 damage. Lasts 4/5/6 seconds.

x mark = Targets a unit and marks its current position on the ground. After 2/3/4 seconds, the unit will instantly return to the mark.

paratroopers = Calls 5 paratroopers to jump off plane and invade enemy territory up to 2000 distance. Paratroopers takes 5 seconds to land after that caster is moved to them.

added -repick command, usable once per player

map: http://www.epicwar.com/maps/160770/

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Post  Admin Sat Jan 29, 2011 11:31 am

7.4b changes

fixed level 2 twister

map: http://www.epicwar.com/maps/160783/

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Post  Admin Sun Jan 30, 2011 10:39 am

7.4c changes

nature spirit - mana restore 5/10/15 -> 3/6/9
sheeping dispel - heal per sheep 10/20/30 -> 20/40/60
electric grapple - base damage 50 -> 100
paratroopers - cast range 2000 -> 2800
guise +5 armor
hippogryph -5 ms

skills:
illusionist = Hero performs magical attack dealing 80/150/220 damage and tricks enemy by making himself invisible. Leaves an image on casting place to complete the illusion. Lasts 7 seconds.

sprout = Sprouts 8 trees around targeted unit, trapping it in place. Deals 80/140/200 damage. Lasts 2/3/4 seconds.

modes:
river deathmatch - heroes only allowed to move in river, leaving river results into death and 1 point for enemy team

map: http://www.epicwar.com/maps/160962/

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Post  Admin Sun Jan 30, 2011 12:31 pm

7.4d changes

fixed some bug in river mode

map: http://www.epicwar.com/maps/160970/

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Post  Admin Sun Jan 30, 2011 4:14 pm

7.5 changes

river mode 100% working

map: http://www.epicwar.com/maps/160989/

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Post  Admin Mon Jan 31, 2011 12:32 pm

7.51 changes

death pulse - cd 5->6 sec
bloodbath - aoe 300->350 cast range 500->600
elune arrow - 50 mana again
epicenter - damage 20->30
made sprout trees smaller
river mode - omnislash crash fixed probably
tower mode - remade into normal and sentinel/scourge mirrored raxes and towers

map: http://www.epicwar.com/maps/161072/

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Post  Admin Mon Jan 31, 2011 1:07 pm

7.52 changes

fixed non attacking towers bug

map: http://www.epicwar.com/maps/161075/

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Post  Admin Wed Feb 02, 2011 1:02 pm

7.53 changes

overgrow - increased lower damage cap to 75
sprout - now gives vision over trapped unit
some mdoes/items

map: http://www.epicwar.com/maps/161270/

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Post  Admin Fri Feb 04, 2011 9:47 am

7.54 changes

things nerfed:
death pulse/explosive trail/vamp/hippogryph

things buffed:
snowballs/electric grapple/mana break/thiefs bag

skills:
mighty warrior samuro = Summons a mighty warrior Samuro that mimics summoners movement and hits all nearby enemy units for 10/20/30 damage every 1/3 second. Lasts for 9 seconds.

twister (remade) = Summons a deadly twister that destroys nearby trees and puts enemy units in 300 AOE into air dispelling their buffs. After twister dies units affected by twister will take 100/150/200 damage. Lasts 6 seconds.

commands:
-ff = starts vote to forfeit game

map: http://www.epicwar.com/maps/161452/

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Post  Admin Sat Feb 05, 2011 9:37 am

7.55 changes

weakened nature spirits heal 15/30/45->10/20/30
made samuro skill easier to use
two towers mode for better weak lanes protection

map: http://www.epicwar.com/maps/161542/

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Post  Admin Sun Feb 06, 2011 12:30 pm

7.6 changes

thundergrab damage raised to 50/100/150
bag 100 coins again

modes:
hold the flag - flag appears in center of map at start of the game, game can be won by holding the flag for 5-25 minutes or destroying main, enemy team has vision over flag carrier, flag cannot be dropped by carrier himself only on death

defend main - mode only for sentinel team, players have to defend base against hordes of creeps for 20 minutes, number of creeps depending on number of players in team, level of creeps raises every second wave

map: http://www.epicwar.com/maps/161670/

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Post  Admin Sun Feb 06, 2011 5:25 pm

7.62 changes

tuned flag mode

map: http://www.epicwar.com/maps/161699/

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Post  Admin Mon Feb 07, 2011 1:46 pm

7.63 changes

fixed bug "i am brown and i can't initiate -ff"

new skills:
laser = Fires an intense beam of light at a target, blinding it for 5 seconds causing it to miss all of its attacks. Deals 70/140/210 damage.

ethereal imprisonment = Teleports targeted allied or enemy hero, unit or building into an ethereal prison. The prisoner remains separated from the real world for 2/3/4 seconds. Drains 40/80/120 mana from enemy units.

roulette = Summons a roulette ball that hops randomly between units in targeted area. Deals 60/120/180 damage to each unit. Last hop does 2x more damage.

modified skills to test:
invisibility = duration lowered to 20/30/40 sec, 60 mana, can be used on 1 ally hero as maximum
stop = deals 50/100/150 damage
ensnare = deals 40/80/120 damage
speed link = increased cast range and link distance

map: http://www.epicwar.com/maps/161764/

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Post  Admin Wed Feb 09, 2011 3:54 pm

7.64 changes

hero modes:
remove six - randomly removes 6 heroes on each side
keep neccesary - keeps available (number of players in team) heroes on each side

ffa game type:
- all vs all
- randomizes shop locations on map and pings on them
- players have 1 minute to change position on map before alliances are changed
- after 1 minute tower appears at hero position and starts producing 1 ballista every 20 seconds
- ballista can be controlled by player or automatically attacks random enemy tower
- players get new tower every 3 minutes
- first player reaching hk limit won

map: http://www.epicwar.com/maps/161951/

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Post  Admin Fri Feb 11, 2011 1:50 pm

7.65 changes

added -kick xx vote command, where xx is player number 01-10

map: http://www.epicwar.com/maps/162119/

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Post  Admin Sat Feb 12, 2011 9:41 am

7.7 changes

fixed not working -repick when selecting remove six mode, still buggy when repicking into hero with hide : )
iron fist stun buffed to 3 secs

modes:
swap books - like spell books but with the difference you only choose starting book, when hero dies book changes to next one

map: http://www.epicwar.com/maps/162205/

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Post  Admin Sat Feb 12, 2011 2:32 pm

7.8 changes

riksha mode - unit appears at center between main buildings, players have gain control over that unit and secure its way back to base, control can be gained by standing near to that unit

map:
http://www.epicwar.com/maps/162232/

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Post  Admin Sun Feb 13, 2011 10:41 am

7.81 changes

riksha - added fountains, reversed the movement, same respawns as in river mode with full mana on death position

trojan horse - as cctee suggested, normal game with horse in center, you push him to enemy base, if he reaches center between mid raxes he deals 1000 damage to whole base

map: http://www.epicwar.com/maps/162338/

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Post  Admin Mon Feb 14, 2011 11:14 am

DotA: Thief's Lair 7.9
map: http://www.epicwar.com/maps/162461/

DotA: TL Rumble 1.3
map: http://www.epicwar.com/maps/162460/

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Post  nospoon Mon Feb 14, 2011 2:36 pm

Changes?

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